Porting to godot-xr-tools 3.x


Greetings all,

The latest update to Dark City updates godot-xr-tools to the experimental 3.x version under development. I took the opportunity to also post a few other minor improvements:

  • There's now a shader-cache to compile all the shaders at startup to prevent in-game stuttering
  • The grappling rope now has a rope texture 

Files

Quest Version 89 MB
Version 2 Sep 24, 2022
Windows OpenXR Version 51 MB
Version 2 Sep 24, 2022

Get Dark City

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